![]() Are you enjoying that 1-second burst of speed? Well don't, because you're getting thrown right into a right-angle turn. Rival drivers are capable of impossible physics and miracles. If you clip another car even gently, even by the wing mirror, you'll be thrown off the road. You'll cling to every guard rail, be they concrete or steel, like magnet. ![]() The handling on all vehicles is simply terrible and anything/everything will make you fishtail. It's unlikely that you'll actually enjoy this trip from the Big Orange to the Big Apple as you'll spend half the time struggling to keep your car under control. That's it as far as story goes, not that it matters since some of the best racing games have virtually zero story. Right away you are enrolled in a West-to-East coast cross-country race (sort of a reverse Turbo OutRun) for a grand prize that will settle your debts with said mobsters. In the opening scene you escape a car compactor and flee the gangsters who are out to kill you. You play as Jack, a young troublemaker who finds himself in deep with the mob. Should I actually bother doing a review for this junk or should I just give you a long list of complaints? I suppose they'd be one and the same. Word of advice to developers and publishers: if you sell your game on speed, the need for it, and have the word in the title, then don't punish the player for wanting it.
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